//************************************************************************
// author	:	vera												
// date		:	2011/4/5 23:19 					                 
//************************************************************************

#ifndef SL_BOUNDINGSPHERE_H_
#define SL_BOUNDINGSPHERE_H_
#include "Config.h"
#include "Vector3.h"
namespace sl
{
	class SL_EXPORT BoundingSphere
	{
	public:
		BoundingSphere(void);
		~BoundingSphere(void);

		const Vector3 &	GetCenter() const { return m_vCenter; }
		const float		GetRadius() const { return m_fRadius; }

	private:
		Vector3		m_vCenter;
		float		m_fRadius;
	};
}

#endif


